My Headlines

Monday, April 16, 2007

GoodBye "WPF/E" Hello SilverLight

by Don Burnett

Microsoft SilverlightWell most blogs today and press are talking about Microsoft Silverlight and talking about specs. The new name is really cool. The best source of facts that will tell you what you need to know about this technology (that I have seen this morning so far) come's From Mr. Tim Sneath's Blog.. 

That's a lot to say but it basically tells the story. I have been using this technology on my website for a while now (http://www.donburnett.com/media.aspx) right now if you go there I have the example filler video, but I am going to replace that with a nice high definition video featuring snippits from my long career in multimedia with video.

You might ask why not just use Flash? Well Personally I like the higher definition video and XAML makes great customizable video players and interfaces. In other words you are not stuck with one of the very uncustomizable flash video player components and you can really customize to your heart's content. With XAML you can style your buttons, and totally transform the interface is a way that you have always wanted to do. There is very unprecedented freedom here.

I am really looking forward to seeing more silverlight content, you should check out their Developer Center for some really great and cool samples at (http://www.microsoft.com/silverlight).

-Don

 

Without further adue...

I am going to quote most of the blog entry here at the bottom as Silverlight Facts, courtesy of Mr. Sneath (because you need to know):

  • It supports playback of WMV files on both PC and Macintosh, with many options for interactivity during playback; with just a couple of lines of code, you can provide a platform-neutral way to handle all your movie files. Silverlight supports full-screen 720p video and offers seamless transitions between full-screen and windowed mode without losing your position in the video (something that media sites are crying out for today). 
  • By separating markup (XAML) from code, Silverlight provides a familiar web metaphor for designers and developers. You can embed XAML directly within an HTML file if you want a simple, monolithic solution, or you can keep the two separate to enforce a delineation between different web development roles.
  • Silverlight and HTML integrate seamlessly together. Every XAML element can be accessed or manipulated from the same client-side JavaScript that would be used to interact with any DHTML element: there are no artificial boundaries or barriers, and you can even overlay HTML elements on top of Silverlight content (simply by creating a windowless frame). We'll also make it very easy for an ASP.NET AJAX developer to add Silverlight content.
  • You can embed XAML directly into your HTML pages; there's nothing binary or opaque about the format. There are only three steps necessary to add animation or media to your RIA application: (i) include a standard JavaScript file in your HTML header; (ii) call a function to create the Silverlight object anywhere on the screen; (iii) add some XAML content (an animation, some media) for runtime delivery.
  • You have full runtime interactivity with Silverlight content. The contents of the XAML file can be completely server-generated, to contain information populated from a database. From JavaScript, it's just a matter of calling the createFromXaml method to add or remove elements dynamically at runtime. There's nothing that you can only create or manipulate at design-time.
  • Silverlight is just a 1MB download on a PC (slightly more on a Macintosh because the universal package contains both Intel and PowerPC versions); it supports Windows XP and above, with Windows 2000 support to come.
  • Silverlight is blindingly fast - for example, you can play many videos simultaneously without stuttering or dropping frames (subject to network bandwidth, of course). We're introducing a new video brush in Silverlight that allows you to use video as a texture for any 2D object (a rectangle, an ellipse or a path). This is going to allow designers incredible power to use media in new ways that have never been accessible through other existing technologies.
  • Silverlight is both client- and server-agnostic. There's no difference between the Macintosh and PC runtimes; you don't need any Microsoft software on the server if you don't want to - you can deliver a great Silverlight experience from an Apache / Linux server to a Mac OS 10.4 client.
  • Silverlight is almost 100% upward compatible with WPF. Animation, 2D vector graphics, media, text - they're all present in Silverlight and the concepts you've learnt in WPF carry forward (although Silverlight is a subset - it doesn't support WPF features such as 3D, data binding or templates). You can use the same tools (e.g. Expression Design) to generate content for Silverlight; you can take XAML from Silverlight and use it in a WPF application when you want to scale up and take full advantage of your local machine."

     

     

     

  • No comments: